{"id":167312,"date":"2023-09-13T00:30:22","date_gmt":"2023-09-12T16:30:22","guid":{"rendered":"http:\/\/www.idc.net\/help\/?p=167312"},"modified":"2023-09-13T00:30:22","modified_gmt":"2023-09-12T16:30:22","slug":"%e4%b8%83%e6%97%a5%e6%9d%80%e6%b8%b8%e6%88%8f%e6%9c%8d%e5%8a%a1%e5%99%a8%e6%90%ad%e5%bb%ba%e9%85%8d%e7%bd%ae%e6%96%87%e4%bb%b6%e6%b3%a8%e9%87%8a%e8%a7%a3%e9%87%8a","status":"publish","type":"post","link":"https:\/\/idc.net\/help\/167312\/","title":{"rendered":"\u4e03\u65e5\u6740\u6e38\u620f\u670d\u52a1\u5668\u642d\u5efa\u914d\u7f6e\u6587\u4ef6\u6ce8\u91ca\u89e3\u91ca"},"content":{"rendered":"<p><strong>\u4e03\u65e5\u6740\u6e38\u620f\u670d\u52a1\u5668\u642d\u5efa\u914d\u7f6e\u6587\u4ef6\u6ce8\u91ca\u89e3\u91ca<\/strong><\/p>\n<p><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-167313\" title=\"\u4e03\u65e5\u6740\u6e38\u620f\u670d\u52a1\u5668\u642d\u5efa\u914d\u7f6e\u6587\u4ef6\u6ce8\u91ca\u89e3\u91ca-1\" src=\"http:\/\/blog.idc.net\/wp-content\/uploads\/2023\/09\/8720_4284bc10c0c9b5641e12daacc4401c38.jpg\" alt=\"\u4e03\u65e5\u6740\u6e38\u620f\u670d\u52a1\u5668\u642d\u5efa\u914d\u7f6e\u6587\u4ef6\u6ce8\u91ca\u89e3\u91ca-1\" width=\"1134\" height=\"262\" srcset=\"https:\/\/idc.net\/help\/wp-content\/uploads\/2023\/09\/8720_4284bc10c0c9b5641e12daacc4401c38.jpg 1134w, https:\/\/idc.net\/help\/wp-content\/uploads\/2023\/09\/8720_4284bc10c0c9b5641e12daacc4401c38-300x69.jpg 300w, https:\/\/idc.net\/help\/wp-content\/uploads\/2023\/09\/8720_4284bc10c0c9b5641e12daacc4401c38-1024x237.jpg 1024w, https:\/\/idc.net\/help\/wp-content\/uploads\/2023\/09\/8720_4284bc10c0c9b5641e12daacc4401c38-768x177.jpg 768w\" sizes=\"auto, (max-width: 1134px) 100vw, 1134px\" \/><\/strong><\/p>\n<p>&lt;?xml version=\"1.0\"?&gt;<\/p>\n<p>&lt;ServerSettings&gt;<\/p>\n<p>&lt;!-- GENERAL SERVER SETTINGS --&gt;<\/p>\n<p>&nbsp;<\/p>\n<p>&lt;!-- Server representation --&gt;<\/p>\n<p>&lt;property name=\"ServerName\" value=\"FeiJian\u670d\u52a1\u5668\"\/&gt; &lt;!-- \u670d\u52a1\u5668\u540d\u79f0\uff0c\u8bf7\u81ea\u884c\u8bbe\u7f6e\uff08\u9ed8\u8ba4\u662f\uff1aMy Game Host\uff09 --&gt;<\/p>\n<p>&lt;property name=\"ServerDescription\" value=\"\u8fdb\u5165\u6e38\u620f\u5916\u7684\u7b80\u4ecb\"\/&gt; &lt;!-- \u76f8\u5f53\u4e8e\u670d\u52a1\u5668\u7684\u7b80\u4ecb --&gt;<\/p>\n<p>&lt;property name=\"ServerWebsiteURL\" value=\"\"\/&gt; &lt;!-- \u670d\u52a1\u5668\u7684\u7f51\u7ad9URL\uff08\u9ed8\u8ba4\u65e0\uff09\u53ef\u4ee5\u628a\u4f60\u7684\u4e3b\u9875\u7f51\u7ad9\u653e\u5230\u8fd9\u91cc --&gt;<\/p>\n<p>&lt;property name=\"ServerPassword\" value=\"\"\/&gt; &lt;!-- \u8fdb\u5165\u670d\u52a1\u5668\u7684\u5bc6\u7801\uff08\u9ed8\u8ba4\u65e0\uff09 --&gt;<\/p>\n<p>&lt;property name=\"ServerLoginConfirmationText\" value=\"\u8fdb\u5165\u6e38\u620f\u540e\u5f39\u51fa\u7684\u6d88\u606f\uff0c\u786e\u8ba4\u8fdb\u5165\u6e38\u620f\" \/&gt; &lt;!-- \u5982\u679c\u8bbe\u7f6e\u7528\u6237\u5c06\u5728\u52a0\u5165\u670d\u52a1\u5668\u7684\u8fc7\u7a0b\u4e2d\u770b\u5230\u8be5\u6d88\u606f\uff08\u73a9\u5bb6\u8fdb\u5165\u6e38\u620f\u65f6\u4f1a\u770b\u5230\u7684\u6587\u5b57\uff0c\u9ed8\u8ba4\u6ca1\u6709\uff09 --&gt;<\/p>\n<p>&nbsp;<\/p>\n<p>&lt;!-- Networking --&gt;<\/p>\n<p>&lt;property name=\"ServerPort\" value=\"26900\"\/&gt; &lt;!-- \u670d\u52a1\u5668\u76d1\u542c\u7684\u7aef\u53e3. --&gt;<\/p>\n<p>&lt;property name=\"ServerVisibility\" value=\"2\"\/&gt; &lt;!-- \u670d\u52a1\u5668\u7684\u53ef\u89c1\u6027\uff1a2=\u516c\u5171\uff0c1=\u4ec5\u5411\u670b\u53cb\u663e\u793a\uff0c0=\u672a\u5217\u51fa. --&gt;<\/p>\n<p>&lt;property name=\"ServerDisabledNetworkProtocols\" value=\"SteamNetworking\"\/&gt; &lt;!-- \u3010\u672a\u77e5\uff0c\u8bf7\u52ff\u4e71\u5f00\u3011Networking protocols that should not be used. Separated by comma. Possible values: LiteNetLib, SteamNetworking. Dedicated servers should disable SteamNetworking if there is no NAT router in between your users and the server or when port-forwarding is set up correctly --&gt;<\/p>\n<p>&lt;property name=\"ServerMaxWorldTransferSpeedKiBs\" value=\"512\"\/&gt; &lt;!-- \u3010\u4e0a\u4f20\u5e26\u5bbd\uff08\uff2b\uff22\/\uff33\uff09\u9ed8\u8ba4\u5373\u53ef\uff0c\u8bfb\u53d6\u5730\u56fe\u6216\u4e0a\u4f20\u4fdd\u5b58\u65f6\u7684\u901f\u5ea6\u3000\u3011\u3000Maximum (!) speed in kiB\/s the world is transferred at to a client on first connect if it does not have the world yet. Maximum is about 1300 kiB\/s, even if you set a higher value. --&gt;<\/p>\n<p>&nbsp;<\/p>\n<p>&lt;!-- Slots --&gt;<\/p>\n<p>&lt;property name=\"ServerMaxPlayerCount\" value=\"10\"\/&gt; &lt;!--\u00a0 \u6700\u591a\u591a\u5c11\u4eba\u540c\u65f6\u5728\u7ebf\uff08\u8d8a\u591a\u8d8a\u5361\uff0c\u6839\u636e\u4f60\u7684\u670d\u52a1\u5668\u6216PC\u4e3b\u673a\u6765\uff09 --&gt;<\/p>\n<p>&lt;property name=\"ServerReservedSlots\" value=\"0\"\/&gt; &lt;!-- \u3010\u670d\u52a1\u5668\u4eba\u6ee1\u65f6\uff0c\u5141\u8bb8\u51e0\u4e2a\u7279\u6743\u7684\u4eba\u8fd8\u53ef\u52a0\u5165\u6e38\u620f\u3011Out of the MaxPlayerCount this many slots can only be used by players with a specific permission level --&gt;<\/p>\n<p>&lt;property name=\"ServerReservedSlotsPermission\" value=\"100\"\/&gt; &lt;!-- Required permission level to use reserved slots above --&gt;<\/p>\n<p>&lt;property name=\"ServerAdminSlots\" value=\"0\"\/&gt; &lt;!-- \u3010\u670d\u52a1\u5668\u4eba\u6ee1\u65f6\uff0c\u5141\u8bb8\u51e0\u4f4d\u7ba1\u7406\u5458\u8fd8\u53ef\u52a0\u5165\u6e38\u620f\u3011This many admins can still join even if the server has reached MaxPlayerCount --&gt;<\/p>\n<p>&lt;property name=\"ServerAdminSlotsPermission\" value=\"0\"\/&gt; &lt;!-- Required permission level to use the admin slots above --&gt;<\/p>\n<p>&nbsp;<\/p>\n<p>&lt;!-- Admin interfaces --&gt;<\/p>\n<p>&lt;property name=\"ControlPanelEnabled\" value=\"false\"\/&gt; &lt;!-- \u542f\u7528\/\u7981\u7528Web\u63a7\u5236\u9762\u677f --&gt;<\/p>\n<p>&lt;property name=\"ControlPanelPort\" value=\"8080\"\/&gt; &lt;!-- \u63a7\u5236\u9762\u677f\u7f51\u9875\u7684\u7aef\u53e3 --&gt;<\/p>\n<p>&lt;property name=\"ControlPanelPassword\" value=\"CHANGEME\"\/&gt; &lt;!-- \u8fdb\u5165\u63a7\u5236\u9762\u677f\u7684\u5bc6\u7801 --&gt;<\/p>\n<p>&nbsp;<\/p>\n<p>&lt;property name=\"TelnetEnabled\" value=\"true\"\/&gt; &lt;!-- \u542f\u7528\/\u7981\u7528telnet --&gt;<\/p>\n<p>&lt;property name=\"TelnetPort\" value=\"8081\"\/&gt; &lt;!-- \u8fdc\u7a0b\u767b\u5f55\u670d\u52a1\u5668\u7684\u7aef\u53e3 --&gt;<\/p>\n<p>&lt;property name=\"TelnetPassword\" value=\"\"\/&gt; &lt;!-- \u8fdb\u5165telnet\u754c\u9762\u7684\u5bc6\u7801 --&gt;<\/p>\n<p>&lt;property name=\"TelnetFailedLoginLimit\" value=\"10\"\/&gt; &lt;!-- \u5728\u6765\u81ea\u5355\u4e2a\u8fdc\u7a0b\u5ba2\u6237\u7aef\u7684\u8bb8\u591a\u9519\u8bef\u5bc6\u7801\u4e4b\u540e\u5c06\u88ab\u963b\u6b62\u8fde\u63a5\u5230Telnet --&gt;<\/p>\n<p>&lt;property name=\"TelnetFailedLoginsBlocktime\" value=\"10\"\/&gt; &lt;!-- \u963b\u6b62\u5c06\u6301\u7eed\u591a\u957f\u65f6\u95f4\uff08\u4ee5\u79d2\u4e3a\u5355\u4f4d --&gt;<\/p>\n<p>&nbsp;<\/p>\n<p>&lt;property name=\"TerminalWindowEnabled\" value=\"true\"\/&gt; &lt;!-- \u663e\u793a\u7528\u4e8e\u65e5\u5fd7\u8f93\u51fa\/\u547d\u4ee4\u8f93\u5165\u7684\u7ec8\u7aef\u7a97\u53e3 --&gt;<\/p>\n<p>&nbsp;<\/p>\n<p>&lt;!-- Folder and file locations --&gt;<\/p>\n<p>&lt;property name=\"AdminFileName\" value=\"serveradmin.xml\"\/&gt; &lt;!-- \u670d\u52a1\u5668\u7ba1\u7406\u6587\u4ef6\u540d --&gt;<\/p>\n<p>&lt;!--\u3000\u53ca\u5176\u91cd\u8981\u3000--&gt;<\/p>\n<p>&lt;!--\u3000\u53ca\u5176\u91cd\u8981\u3000--&gt;<\/p>\n<p>&lt;!--\u3000\u53ca\u5176\u91cd\u8981\u3000--&gt;<\/p>\n<p>&lt;property name=\"UserDataFolder\" value=\"D:\\7 Day BaoCun\\\" \/&gt;<\/p>\n<p>&lt;!-- &lt;property name=\"UserDataFolder\" value=\"\u8fd9\u91cc\u590d\u5236\u4f60\u4fdd\u5b58\u7684\u8def\u5f84\uff08\u9ed8\u8ba4\u4fdd\u5b58\u5230\uff23\u76d8\uff09\u6781\u5927\u5f71\u54cd\u6e38\u620f\u6027\u80fd\uff01\u8fd9\u91cc\u6211\u4fdd\u5b58\u5230\u4e86D\u76d8\u4e0b\u76847 Day BaoCun\u8fd9\u4e2a\u6587\u4ef6\" \/&gt; --&gt;<\/p>\n<p>&lt;property name=\"SaveGameFolder\" value=\"D:\\7 Day BaoCun\\\" \/&gt;<\/p>\n<p>&lt;!-- &lt;property name=\"SaveGameFolder\" value=\"\u8fd9\u91cc\u590d\u5236\u4f60\u4fdd\u5b58\u7684\u8def\u5f84\uff08\u9ed8\u8ba4\u4fdd\u5b58\u5230\uff23\u76d8\uff09\u6781\u5927\u5f71\u54cd\u6e38\u620f\u6027\u80fd\uff01\u8fd9\u91cc\u6211\u4fdd\u5b58\u5230\u4e86D\u76d8\u4e0b\u76847 Day BaoCun\u8fd9\u4e2a\u6587\u4ef6\" \/&gt; --&gt;<\/p>\n<p>&lt;!--\u3000\u53ca\u5176\u91cd\u8981\u3000--&gt;<\/p>\n<p>&lt;!--\u3000\u53ca\u5176\u91cd\u8981\u3000--&gt;<\/p>\n<p>&lt;!--\u3000\u53ca\u5176\u91cd\u8981\u3000--&gt;<\/p>\n<p>&lt;!-- Other technical settings --&gt;<\/p>\n<p>&lt;property name=\"EACEnabled\" value=\"true\"\/&gt; &lt;!-- \u542f\u7528\u6216\u7981\u7528\uff25\uff21\uff23\u53cd\u4f5c\u5f0a\u3000true\uff1d\u542f\u7528\u3000false\uff1d\u7981\u7528\uff08\u4e00\u65e6\u7981\u7528\u73a9\u5bb6\u5c31\u53ef\u4ee5\u4fee\u6539\u6587\u4ef6\u4f5c\u5f0a\u4e86\uff09Enables\/Disables EasyAntiCheat --&gt;<\/p>\n<p>&lt;property name=\"HideCommandExecutionLog\" value=\"0\"\/&gt; &lt;!-- Hide logging of command execution. 0 = show everything, 1 = hide only from Telnet\/ControlPanel, 2 = also hide from remote game clients, 3 = hide everything --&gt;<\/p>\n<p>&lt;property name=\"MaxUncoveredMapChunksPerPlayer\" value=\"131072\"\/&gt; &lt;!-- Override how many chunks can be uncovered on the ingame map by each player. Resulting max map file size limit per player is (x * 512 Bytes), uncovered area is (x * 256 m\u00b2). Default 131072 means max 32 km\u00b2 can be uncovered at any time --&gt;<\/p>\n<p>&lt;property name=\"PersistentPlayerProfiles\" value=\"false\" \/&gt; &lt;!-- If disabled a player can join with any selected profile. If true they will join with the last profile they joined with --&gt;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&lt;!-- \u6e38\u620f\u8bbe\u7f6e --&gt;<\/p>\n<p>&nbsp;<\/p>\n<p>&lt;!-- \u6e38\u620f\u4e16\u754c\/\u5730\u56fe\u8bbe\u7f6e --&gt;<\/p>\n<p>&lt;property name=\"GameWorld\" value=\"Navezgane\"\/&gt; &lt;!-- \"RWG\" (see WorldGenSeed and WorldGenSize options below) or any already existing world name in the Worlds folder (currently shipping with e.g. \"Navezgane\", \"PREGEN01\", ...) --&gt;<\/p>\n<p>&lt;property name=\"WorldGenSeed\" value=\"asdf\"\/&gt; &lt;!-- If RWG this is the seed for the generation of the new world. If a world with the resulting name already exists it will simply load it --&gt;<\/p>\n<p>&lt;property name=\"WorldGenSize\" value=\"6144\"\/&gt; &lt;!-- If RWG this controls the width and height of the created world. It is also used in combination with WorldGenSeed to create the internal RWG seed thus also creating a unique map name even if using the same WorldGenSeed. Has to be between 2048 and 16384, though large map sizes will take long to generate \/ download \/ load --&gt;<\/p>\n<p>&lt;property name=\"GameName\" value=\"20210214 My Game\"\/&gt; &lt;!-- \u4fdd\u5b58\u6587\u4ef6\u5939\u7684\u540d\u79f0\/Whatever you want the game name to be. This affects the save game name as well as the seed used when placing decoration (trees etc) in the world. It does not control the generic layout of the world if creating an RWG world --&gt;<\/p>\n<p>&lt;property name=\"GameMode\" value=\"GameModeSurvival\"\/&gt; &lt;!-- GameModeSurvival --&gt;<\/p>\n<p>&nbsp;<\/p>\n<p>&lt;!-- \u96be\u5ea6\u8bbe\u7f6e --&gt;<\/p>\n<p>&lt;property name=\"GameDifficulty\" value=\"2\"\/&gt; &lt;!-- 0-5\uff0c0 =\u6700\u7b80\u5355\uff0c5 =\u6700\u56f0\u96be --&gt;<\/p>\n<p>&lt;property name=\"BlockDamagePlayer\" value=\"300\" \/&gt; &lt;!-- -\u73a9\u5bb6\u5bf9\u65b9\u5757\u7684\u4f24\u5bb3\uff08\u6574\u6570\u767e\u5206\u6bd4\uff09 --&gt;<\/p>\n<p>&lt;property name=\"BlockDamageAI\" value=\"50\" \/&gt; &lt;!-- AI\u5bf9\u79ef\u6728\u9020\u6210\u7684\u4f24\u5bb3\uff08\u6574\u6570\u767e\u5206\u6bd4\uff09 --&gt;<\/p>\n<p>&lt;property name=\"BlockDamageAIBM\" value=\"75\" \/&gt; &lt;!-- \u8840\u6708\u671f\u95f4AI\u5bf9\u5757\u9020\u6210\u7684\u635f\u5bb3\uff08\u6574\u6570\u767e\u5206\u6bd4\uff09 --&gt;<\/p>\n<p>&lt;property name=\"XPMultiplier\" value=\"100\" \/&gt; &lt;!-- XP\u589e\u76ca\u4e58\u6570\uff08\u6574\u6570\u767e\u5206\u6bd4\uff09 --&gt;<\/p>\n<p>&lt;property name=\"PlayerSafeZoneLevel\" value=\"5\" \/&gt; &lt;!-- \u5982\u679c\u73a9\u5bb6\u5c0f\u4e8e\u6216\u7b49\u4e8e\u8be5\u7ea7\u522b\uff0c\u5219\u5728\u751f\u6210\u65f6\u4f1a\u521b\u5efa\u4e00\u4e2a\u5b89\u5168\u533a\u57df --&gt;<\/p>\n<p>&lt;property name=\"PlayerSafeZoneHours\" value=\"5\" \/&gt; &lt;!-- \u6b64\u5b89\u5168\u533a\u5b58\u5728\u7684\u4e16\u754c\u65f6\u95f4 --&gt;<\/p>\n<p>&nbsp;<\/p>\n<p>&lt;!--\u00a0 --&gt;<\/p>\n<p>&lt;property name=\"BuildCreate\" value=\"false\" \/&gt; &lt;!-- \u4f5c\u5f0a\u6a21\u5f0f\u6253\u5f00\/\u5173\u95ed --&gt;<\/p>\n<p>&lt;property name=\"DayNightLength\" value=\"40\" \/&gt; &lt;!-- \u8fd9\u91cc\u8bbe\u7f6e\u771f\u5b9e\u4e16\u754c\u591a\u5c11\u5206\u949f=\u6e38\u620f\u4e2d\u768424\u5c0f\u65f6\uff08\u9ed8\u8ba4\u4e3a\u771f\u5b9e\u4e16\u754c60\u5206\u949f=\u6e38\u620f\u4e2d24\u5c0f\u65f6\uff09 --&gt;<\/p>\n<p>&lt;property name=\"DayLightLength\" value=\"18\" \/&gt; &lt;!-- \u5728\u6e38\u620f\u65f6\u95f4\u5185\uff0c\u767d\u5929\u65f6\u95f4\u4e3a\uff1a\u6e38\u620f\u65e5\u4e2d\u6bcf\u592918\u5c0f\u65f6\u7684\u65e5\u7167 --&gt;<\/p>\n<p>&lt;property name=\"DropOnDeath\" value=\"2\" \/&gt; &lt;!-- \u73a9\u5bb6\u6b7b\u4ea1\u65f6\u6389\u843d 0 =\u65e0\uff0c1 =\u4e00\u5207\uff0c2 =\u4ec5\u5de5\u5177\u5e26\uff0c3 =\u4ec5\u80cc\u5305\uff0c4 =\u5168\u90e8\u5220\u9664 --&gt;<\/p>\n<p>&lt;property name=\"DropOnQuit\" value=\"0\" \/&gt; &lt;!-- \u73a9\u5bb6\u9000\u51fa\u6e38\u620f\u65f6\u6389\u843d 0 =\u65e0\uff0c1 =\u4e00\u5207\uff0c2 =\u4ec5\u5de5\u5177\u5e26\uff0c3 =\u4ec5\u80cc\u5305 --&gt;<\/p>\n<p>&lt;property name=\"BedrollDeadZoneSize\" value=\"15\" \/&gt; &lt;!-- \u5728\u5e8a\u591a\u5c11\u8303\u56f4\u5185\u4e0d\u4ea7\u751f\u50f5\u5c38Size (box \"radius\", so a box with 2 times the given value for each side's length) of bedroll deadzone, no zombies will spawn inside this area, and any cleared sleeper volumes that touch a bedroll deadzone will not spawn after they've been cleared. --&gt;<\/p>\n<p>&lt;property name=\"BedrollExpiryTime\" value=\"45\" \/&gt; &lt;!-- \u79bb\u7ebf\u73a9\u5bb6\u7684\u5e8a\u8fd8\u53ef\u4ee5\u4fdd\u5b58\u591a\u4e45\/Number of days a bedroll stays active after owner was last online --&gt;<\/p>\n<p>&nbsp;<\/p>\n<p>&lt;!-- \u6027\u80fd\u8bbe\u7f6e --&gt;<\/p>\n<p>&lt;property name=\"MaxSpawnedZombies\" value=\"150\" \/&gt; &lt;!-- \u6574\u4e2a\u5730\u56fe\u80fd\u540c\u65f6\u51fa\u73b0\u591a\u5c11\u4e2a\u50f5\u5c38\uff08\u8d8a\u591a\u8d8a\u5361\uff09\u5efa\u8bae\u6309\u73a9\u5bb6\u6bd4\u4f8b\u6765\u8c03\u6574\uff0c\u53c2\u8003\uff1a\uff11\u4e2a\u73a9\u5bb6\u5bf94-8\u4e2a\u5de6\u53f3\u5dee\u4e0d\u591a\u4e86 --&gt;<\/p>\n<p>&lt;property name=\"MaxSpawnedAnimals\" value=\"150\" \/&gt; &lt;!-- \u6574\u4e2a\u5730\u56fe\u80fd\u540c\u65f6\u51fa\u73b0\u591a\u5c11\u4e2a\u91ce\u751f\u52a8\u7269\uff08\u8d8a\u591a\u8d8a\u5361\uff09,\u8fd9\u4e2a\u4f7f\u7528\u7684\u6027\u80fd\u6bd4\u50f5\u5c38\u5c11\uff0c\u53ef\u4ee5\u7565\u591a\u4e8e\u50f5\u5c38 --&gt;<\/p>\n<p>&lt;property name=\"ServerMaxAllowedViewDistance\" value=\"12\" \/&gt; &lt;!-- \u73a9\u5bb6\u6700\u591a\u53ef\u4ee5\u770b\u591a\u8fdc\uff086-12\uff09.\u6570\u503c\u8d8a\u9ad8\u8d8a\u5361 --&gt;<\/p>\n<p>&nbsp;<\/p>\n<p>&lt;!-- \u50f5\u5c38\u8bbe\u7f6e --&gt;<\/p>\n<p>&lt;property name=\"EnemySpawnMode\" value=\"true\" \/&gt; &lt;!-- \u542f\u7528\/\u7981\u7528\u654c\u4eba\u751f\u6210\u3000true\uff1d\u542f\u7528\u3000false\uff1d\u7981\u7528 --&gt;<\/p>\n<p>&lt;property name=\"EnemyDifficulty\" value=\"0\" \/&gt; &lt;!-- \u50f5\u5c38\u7684\u96be\u5ea6\u30000 =\u6b63\u5e38\uff0c1 =\u75af\u72c2 --&gt;<\/p>\n<p>&lt;property name=\"ZombieMove\" value=\"1\" \/&gt; &lt;!-- \u50f5\u5c38\u767d\u5929\u901f\u5ea6\u30000-4\uff080\uff1d\u6b65\u884c\uff0c\uff11\uff1d\u6162\u8dd1\uff0c\uff12\uff1d\u5954\u8dd1\uff0c\uff13\uff1d\u51b2\u523a\uff0c\uff14\uff1d\u5669\u68a6\uff09 --&gt;<\/p>\n<p>&lt;property name=\"ZombieMoveNight\" value=\"2\" \/&gt; &lt;!-- \u50f5\u5c38\u591c\u95f4\u901f\u5ea60-4\uff080\uff1d\u6b65\u884c\uff0c\uff11\uff1d\u6162\u8dd1\uff0c\uff12\uff1d\u5954\u8dd1\uff0c\uff13\uff1d\u51b2\u523a\uff0c\uff14\uff1d\u5669\u68a6\uff09 --&gt;<\/p>\n<p>&lt;property name=\"ZombieFeralMove\" value=\"3\" \/&gt; &lt;!-- \u51f6\u6b8b\u4e27\u5c38\u901f\u5ea60-4\uff080\uff1d\u6b65\u884c\uff0c\uff11\uff1d\u6162\u8dd1\uff0c\uff12\uff1d\u5954\u8dd1\uff0c\uff13\uff1d\u51b2\u523a\uff0c\uff14\uff1d\u5669\u68a6\uff09 --&gt;<\/p>\n<p>&lt;property name=\"ZombieBMMove\" value=\"4\" \/&gt; &lt;!-- \u4e27\u5c38\u96ea\u6708\u901f\u5ea60-4\uff080\uff1d\u6b65\u884c\uff0c\uff11\uff1d\u6162\u8dd1\uff0c\uff12\uff1d\u5954\u8dd1\uff0c\uff13\uff1d\u51b2\u523a\uff0c\uff14\uff1d\u5669\u68a6\uff09 --&gt;<\/p>\n<p>&lt;property name=\"BloodMoonFrequency\" value=\"10\" \/&gt; &lt;!-- \u8840\u6708\u9694\u51e0\u5929\u51fa\u73b0\u4e00\u6b21\u300a\u4e03\u65e5\u6740\u300b\u7684\u540d\u5b57\u7531\u6765\u554a\uff01\uff08\u4ee5\u5929\u4e3a\u5355\u4f4d\uff09,\u8bbe\u7f6e\u4e3a\u201c 0\u201d\u8868\u793a\u6ca1\u6709\u8840\u6708 --&gt;<\/p>\n<p>&lt;property name=\"BloodMoonRange\" value=\"0\" \/&gt; &lt;!-- How many days can the actual blood moon day randomly deviate from the above setting. Setting this to 0 makes blood moons happen exactly each Nth day as specified in BloodMoonFrequency --&gt;<\/p>\n<p>&lt;property name=\"BloodMoonWarning\" value=\"7\" \/&gt; &lt;!-- \u51e0\u70b9\u5f00\u59cb\u63d0\u793a\u5f53\u65e5\u662f\u8840\u6708\uff08-1\u4e3a\u4e0d\u63d0\u793a\uff09The Hour number that the red day number begins on a blood moon day. Setting this to -1 makes the red never show.\u00a0 --&gt;<\/p>\n<p>&lt;property name=\"BloodMoonEnemyCount\" value=\"8\" \/&gt; &lt;!-- \u8840\u6708\u65f6\uff0c\u540c\u65f6\u4ea7\u751f\u591a\u5c11\u4e2a\u50f5\u5c38\uff0c\u53ef\u80fd\u4f1a\u53d7\u5176\u4ed6\u73a9\u5bb6\u5f71\u54cdThis is the number of zombies that can be alive (spawned at the same time) at any time PER PLAYER during a blood moon horde, however, MaxSpawnedZombies overrides this number in multiplayer games. Also note that your game stage sets the max number of zombies PER PARTY. Low game stage values can result in lower number of zombies than the BloodMoonEnemyCount setting. Changing this setting has a huge impact on performance. --&gt;<\/p>\n<p>&nbsp;<\/p>\n<p>&lt;!-- \u6218\u5229\u54c1 --&gt;<\/p>\n<p>&lt;property name=\"LootAbundance\" value=\"200\" \/&gt; &lt;!-- \u6218\u5229\u54c1\u6389\u843d\u7387\uff1a\u6574\u6570\u767e\u5206\u6bd4 --&gt;<\/p>\n<p>&lt;property name=\"LootRespawnDays\" value=\"30\" \/&gt; &lt;!-- \u5730\u5757\u6216\u8005\u533a\u57df\u6216\u8005\u623f\u95f4\u3001\u7269\u54c1\u591a\u4e45\u5237\u65b0\u4e00\u6b21\uff1a\u6574\u6570\u5929 --&gt;<\/p>\n<p>&lt;property name=\"AirDropFrequency\" value=\"240\"\/&gt; &lt;!-- \u7a7a\u6295\u5728\u6e38\u620f\u65f6\u95f4\u53d1\u751f\u7684\u9891\u7387\uff08\u5e94\u8be5\u4e3a\u5c0f\u65f6\u5355\u4f4d\uff09How often airdrop occur in game-hours, 0 == never --&gt;<\/p>\n<p>&lt;property name=\"AirDropMarker\" value=\"true\"\/&gt; &lt;!-- \u662f\u5426\u5728\u6807\u8bb0\u7a7a\u6295\u4f4d\u7f6e\uff08\u5730\u56fe\u6216\u6307\u5357\u9488\u663e\u793a\uff09true\uff1d\u662f\uff0cfalse\uff1d\u4e0d\u6807\u8bb0 --&gt;<\/p>\n<p>&nbsp;<\/p>\n<p>&lt;!--\u591a\u4eba\u6e38\u620f\u8bbe\u7f6e --&gt;<\/p>\n<p>&lt;property name=\"PartySharedKillRange\" value=\"500\"\/&gt; &lt;!-- \u4f60\u9700\u8981\u5728\u961f\u53cb\u591a\u5c11\u8303\u56f4\u5185\u62ff\u5230\u961f\u53cb\u7684\u5171\u4eab\u7ecf\u9a8c\u503c\uff08\u6bd4\u5982\u8bf4\u51fb\u6740\u50f5\u5c38\u3001\u5efa\u57fa\u5730\u3001\u6316\u77ff\u3001\u4ea4\u4efb\u52a1\u7b49\uff09 --&gt;<\/p>\n<p>&lt;property name=\"PlayerKillingMode\" value=\"0\" \/&gt; &lt;!-- \u73a9\u5bb6\u6740\u622e\u8bbe\u7f6e\uff080 =\u65e0\u6cd5\u6740\u6b7b\u73a9\u5bb6\uff0c1 =\u4ec5\u6740\u6b7b\u76df\u53cb\uff0c2 =\u4ec5\u6740\u6b7b\u964c\u751f\u4eba\uff0c3 =\u6740\u6b7b\u6240\u6709\u4eba\uff09\u73a9\u5bb6\u5bf9\u6218\u8fd8\u662f\u7eaf\u7cb9\u5408\u4f5c\u6a21\u5f0f\u770b\u4f60\u7684\u9009\u62e9\u4e86 --&gt;<\/p>\n<p>&nbsp;<\/p>\n<p>&lt;!-- \u591a\u4eba\u6e38\u620f\uff0d\u571f\u5730\u8ba4\u8bc1\u8bbe\u7f6e --&gt;<\/p>\n<p>&lt;property name=\"LandClaimCount\" value=\"1\"\/&gt; &lt;!-- \u73a9\u5bb6\u62e5\u6709\u591a\u5c11\u4e2a\u571f\u5730Maximum allowed land claims per player. --&gt;<\/p>\n<p>&lt;property name=\"LandClaimSize\" value=\"50\"\/&gt; &lt;!-- \u6240\u6709\u6743\u8303\u56f4Size in blocks that is protected by a keystone --&gt;<\/p>\n<p>&lt;property name=\"LandClaimDeadZone\" value=\"50\"\/&gt; &lt;!-- \u6b7b\u533a\u8ddd\u79bbKeystones must be this many blocks apart (unless you are friends with the other player) --&gt;<\/p>\n<p>&lt;property name=\"LandClaimExpiryTime\" value=\"100\"\/&gt; &lt;!-- \u6240\u6709\u6743\u671f\u9650The number of days a player can be offline before their claims expire and are no longer protected --&gt;<\/p>\n<p>&lt;property name=\"LandClaimDecayMode\" value=\"0\"\/&gt; &lt;!-- Controls how offline players land claims decay. 0=Slow (Linear) , 1=Fast (Exponential), 2=None (Full protection until claim is expired). --&gt;<\/p>\n<p>&lt;property name=\"LandClaimOnlineDurabilityModifier\" value=\"5\"\/&gt; &lt;!-- \u73a9\u5bb6\u5728\u7ebf\u65f6\u5730\u5757\u57fa\u5730\u4e58\u4ee5\u591a\u5c11\u500dHow much protected claim area block hardness is increased when a player is online. 0 means infinite (no damage will ever be taken). Default is 4x --&gt;<\/p>\n<p>&lt;property name=\"LandClaimOfflineDurabilityModifier\" value=\"10\"\/&gt; &lt;!-- \u73a9\u5bb6\u79bb\u7ebf\u65f6\u5730\u5757\u57fa\u5730\u4e58\u4ee5\u591a\u5c11\u500dHow much protected claim area block hardness is increased when a player is offline. 0 means infinite (no damage will ever be taken). Default is 4x --&gt;<\/p>\n<p>&lt;property name=\"LandClaimOfflineDelay\" value=\"0\"\/&gt; &lt;!-- \u5728\u7ebf\u4e0e\u79bb\u7ebf\u7684\u5207\u6362\u9694\u591a\u5c11\u5206\u949fThe number of minutes after a player logs out that the land claim area hardness transitions from online to offline. Default is 0 --&gt;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&lt;!-- \u6709\u51e0\u79cd\u6e38\u620f\u8bbe\u7f6e\u5728\u5f00\u59cb\u65b0\u6e38\u620f\u65f6\u65e0\u6cd5\u66f4\u6539\u3002There are several game settings that you cannot change when starting a new game.<\/p>\n<p>\u60a8\u53ef\u4ee5\u4f7f\u7528\u63a7\u5236\u53f0\u547d\u4ee4\u6765\u66f4\u6539\u5176\u4e2d\u81f3\u5c11\u4e00\u4e9b\u547d\u4ee4\u3002You can use console commands to change at least some of them ingame.<\/p>\n<p>setgamepref BedrollDeadZoneSize 30 --&gt;<\/p>\n<p>&lt;\/ServerSettings&gt;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u4e03\u65e5\u6740\u6e38\u620f\u670d\u52a1\u5668\u642d\u5efa\u914d\u7f6e\u6587\u4ef6\u6ce8\u91ca\u89e3\u91ca &lt;?xml version=\"1.0\"?&gt; &lt;Serv [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[182395],"tags":[],"class_list":["post-167312","post","type-post","status-publish","format-standard","hentry","category-game"],"_links":{"self":[{"href":"https:\/\/idc.net\/help\/wp-json\/wp\/v2\/posts\/167312","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/idc.net\/help\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/idc.net\/help\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/idc.net\/help\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/idc.net\/help\/wp-json\/wp\/v2\/comments?post=167312"}],"version-history":[{"count":0,"href":"https:\/\/idc.net\/help\/wp-json\/wp\/v2\/posts\/167312\/revisions"}],"wp:attachment":[{"href":"https:\/\/idc.net\/help\/wp-json\/wp\/v2\/media?parent=167312"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/idc.net\/help\/wp-json\/wp\/v2\/categories?post=167312"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/idc.net\/help\/wp-json\/wp\/v2\/tags?post=167312"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}